
Still
Walk through a rain-soaked city, navigate crowded pavements and use grounding techniques when everything becomes to much. Still is a short narrative game about anxiety, overwhelm and finding space to breathe
Accessibilty options are available for players sensitive to flashing lights, loud sounds and camera motion.
Controls
- WASD- Move
- Hold SPACE - Ground yourself
Made by James Ward-Sinclair for the GMTK 2026 game, based on the theme 'Countdown'.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | James Ward-Sinclair |
| Genre | Simulation |
| Tags | 2D, accessible, Narrative, neurodiverse, psychological, Short, Top-Down |
| Content | No generative AI was used |





Comments
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reminds me of the breathing portion of celeste